Interesting. I hadn’t thought of Notifies actually executing code. I’d only seen them as… well, notifications FOR code to keep track of where in an animation the montage was. I’ll check that possibility out some time.
For now, I’ve approached it like so:
Simple and does the trick!
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But that leaves me with a question about while loops. I’m used to While loops being used in the way where I perform some code, yield the system and keep executing code until some statement is no longer true:
while z < 3 do
print("This is the "..z.."th time this message has appeared!");
z += 1;
end
sense, where you’d want to iterate a line of code a number of times while a certain statement remains true.
If in Blueprint you’re not supposed to use the While loop in this over-time iterative manner, then why does BP even have While loops? What are they used for?