The only thing that looks a bit strange, is taking the forward vector from that camera variable.
What is it!?
Surely taking the vector from the weapon is a better idea ( as long as X is pointing down the barrel )?
The only thing that looks a bit strange, is taking the forward vector from that camera variable.
What is it!?
Surely taking the vector from the weapon is a better idea ( as long as X is pointing down the barrel )?