Can PCG replace Houdini?

Hi Zandermn,

Take a look at this video on how Houdini was used to procedurally generate the City in the Matrix demo.

As you can see, there is a robust Houdini to Unreal pipeline. My advice would be to start with learning PCG, and if you find roadblocks / missing features to investigate if what you’re trying to do can be accomplished in Houdini.

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