I have the same problem here. In the same actor I have two PaperFlipbook components that both use the same Source Flipbook and have the same collision preset. For one Simulate Physics is active, for the other - no. WHYYYY?
I have the same problem here. In the same actor I have two PaperFlipbook components that both use the same Source Flipbook and have the same collision preset. For one Simulate Physics is active, for the other - no. WHYYYY?