Can I pass variables to a widget component and how?

Hard to tell without seeing the script / rest of the setup.

  • the widget component instantiates a widget already - perhaps you add extra widgets elsewhere? Definitely do not do this:

  • perhaps there’s more than 1 component per actor

In fact, there are 3 copies of the UI.

Do you mean in total? Or Each of the little armed dudes has 3 widgets? Not sure what I’m looking at:

image

And not sure how it’s supposed to look like. Could you post the NPC component hierarchy and its widget hierarchy?