Hey fynjy_ac,
It worked! Thanks so much for the pointer! After some stumbling around Android Studio and a few hurdles, I managed get a playable build downloaded from the Google Play store on my Android device. In addition to removing those lines of code, I had to:
- make sure “Package game data inside APK?” was enabled in Unreal’s project settings since Android App Bundles don’t support expansion OBBs.
- I also had to optimize package size to under 150 megs.
- Upgrade Gradle plugin and Gradle to the right combination of versions. (Gradle Plugin to version 3.4.2, Gradle to 5.1.1, for Android Studio 3.4.2 under File>Project Structure)
This wasn’t very straight forward. Hopefully this helpful so some other folks.
Thanks again, fynjy_ac!
Just to confirm, it seems like APKs with OBBs aren’t supported at all anymore?
-Sam