Yes you can!
In C++
SRombauts project that allows you using physics bodies with your custom meshes
Forum Post:
Wiki Page:
Github:
Also you can use blueprints (Custom Mesh Component)
Good Luck!
Yes you can!
In C++
SRombauts project that allows you using physics bodies with your custom meshes
Forum Post:
Wiki Page:
Github:
Also you can use blueprints (Custom Mesh Component)
Good Luck!