Can I enable Edit Tool Menus UI in 5.3?

I’m using UE 5.3

Hi, I’m trying to follow this tutorial on adding buttons to the UE toolbar:

However, I’m failing on step 3:

Is the config described in this step ( bEnableEditToolMenusUI ) still valid for UE 5.3? When I set it and restart the editor I don’t see any extra menu entries :frowning:

Or is this old info and is there some other approach I should follow to add a toolbar button (that will launch my Editor Utility Widget) in UE 5.3?

(The only other info that I’ve tracked down have been using C++ and I’d rather a BP only approach if possible)

Many thanks.

OK - in true doofus fashion I found the answer about 5 minutes after posting.

There’s a console command: ToolMenus.Edit

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