I’m using UE 5.3
Hi, I’m trying to follow this tutorial on adding buttons to the UE toolbar:
However, I’m failing on step 3:
Is the config described in this step ( bEnableEditToolMenusUI ) still valid for UE 5.3? When I set it and restart the editor I don’t see any extra menu entries
Or is this old info and is there some other approach I should follow to add a toolbar button (that will launch my Editor Utility Widget) in UE 5.3?
(The only other info that I’ve tracked down have been using C++ and I’d rather a BP only approach if possible)
Many thanks.