Can I download the pre-built engine binaries programatically?

Hi,

I’m trying to understand the feasibility of setting up a build pipeline for an Unreal Engine 5 project in GitHub actions using the free tier. I can see that there are pre-built Docker images in GHCR but these are large and the maximum storage in a free GitHub Actions runner is 150GB.

It would be sufficient to use the pre-built binaries but this would mean downloading them into the runner and the only way I’m aware of downloading them is via a web browser.

Is it possible to download them programatically, using an API key?

None of what I’m considering would involve enabling any third-party to access the pre-built binaries.

Thanks

I’m running into the exact same issue and am curious about this. I’m trying to automatically build and package my unreal engine application using GitHub Actions but haven’t found an effective way to do this so far.