Can I change the location where my Sequencer Level Sequence plays within the environment?

Allright allright.

Its a while ago, but i saw this post a few times and wondered what he did.

but now i figured out the trick. it needs a little bit of work, but is totally worth it.

  1. i tooked a static mesh ( lets say cube) or any other actor and place it into the world.
  2. go to your sequence, add the Cube to Sequence (top left) and attach (on sequencer objec → track → attach → i use the picker) the object you want to move to the cube.
  3. do this to all objects inside sequencer you want to move (characters as example)
  4. Now important part comes. Move your placed Cube, INSIDE THE SEQUENCE SELF where you want it to have and you sequencer objects will move with him. :). If you move it in world, it will pop back to its origin position.
  5. rework and remove your stuff and make awesome cinematics :wink:

NOTE: Keep an eye on the ATTACH Length. The attach start point, is always where you’re playtime is right now.
You also can adjust the attachment length also later. so no worries about, but its important.

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