Can git source control prevent multiple people from working on a project?

Hi, I am the author of the Git plugin in Unreal Engine.

What you are asking is in fact existing and called Git LFS 2 File Locking, created and supported by Github.
You can try to install my updated standalone version of the plugin that I maintain separately Git Plugin v2 and that somehow support this advanced feature.

That being said, for a serious Unreal Engine 4 project, with a big team, I would seriously recommend either the default game industry standard Perforce, or the cheaper challenger Plastic SCM. I also developed and maintain the UE4 Plastic SCM plugin.

edit: in the contrary, raw Git is almost the perfect solution to prototyping alone, or sharing a small unreal engine project

Cheers!

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