On the desktop (I’ve never had any problems writing to this folder).
Yes, I’ve been using UE5.6 (Compiled from source) for two days now.
Ok, I just wrote this configuration
[/Script/Engine.RendererSettings]
r.RayTracing=True
r.GenerateMeshDistanceFields=True
r.DistanceFields.DefaultVoxelDensity=0.200000
r.DistanceFields=True
I’ll look at it in a moment… in the new project it’s compiling the shaders.
Since I’ve been waiting for 5 minutes, I’m going to take the test.
I’ll do the test, and then I’ll look at the old project and tell you.
EDITED:
The new project has the “Generate Distance Field” option enabled by default…
It has not problems!!
I’m going to made the material and try if it does work