Oh holy **** for some reason I CANNOT get an interface to work correctly from player controller to player state. I simply do not know what tiny detail I am missing right now but this fairly simple concept seems to have become a total nightmare.
What is going on?
Nevermind, I figured it out and its not so bad at all. I was just missing the proper target for the game state.
Now to figure out how to generate a queue for players to join a match. hmm