can anyone help me fix this blank details panel in editor and no objects

So i was working on this project in the latest update and my project freezes as always I have to end task it but when I open it the npc character component was not there the blueprint was there but the component was not like the skelet mesh and when I selected them it wasn’t even showing details in details panel it was just blank and annoying can anyone help me

1 Like

I know it has been a while but I had this issue several times and found a workaround. If you change the parent class to something else and then change it back, it started appearing correctly for me

1 Like

GOD BLESS YOU
cat-jump

:wrench: Fix Blank Details Panel by Changing Parent Class

:white_check_mark: Step 1: Open the Corrupted Blueprint

  1. In the Content Browser, double-click your corrupted Blueprint to open it.
  2. If the viewport opens but the Details panel is blank, that’s okay — continue.

:white_check_mark: Step 2: Open Class Settings

  1. Click the “Class Settings” button in the top toolbar of the Blueprint editor.(If you don’t see it: Window → Class Settings)

:white_check_mark: Step 3: Temporarily Change the Parent Class

  1. In the “Details” panel, look for the “Parent Class” section.
  2. Click the dropdown and change it to a different parent just temporarily.Examples:
  • If it’s a Character, switch it to Pawn
  • If it’s a Pawn, switch it to Actor

:warning: It will warn you that this will remove incompatible variables/functions — click Yes, because we’re switching it back right away.


:white_check_mark: Step 4: Switch Back to the Original Class

  1. After it reloads, go right back into Class Settings.
  2. Set the Parent Class back to what it was originally.
  • For example: CharacterPawnCharacter
  1. Let it compile and reload again.

:white_check_mark: Step 5: Save and Close

  1. Click Compile, then Save the Blueprint.
  2. Close and re-open it to see if the Details panel is now working.