Hello @B3NITH3HUNT3R
It turns out that your character in first-person mode should move relative to where he is looking, and in third-person mode he should move strictly along the world axes (for example, moving forward is always on Y+), right?
Hello @B3NITH3HUNT3R
It turns out that your character in first-person mode should move relative to where he is looking, and in third-person mode he should move strictly along the world axes (for example, moving forward is always on Y+), right?