Hey (this might be a bit late, but this is for anyone else having this problem),
The solution is to clamp the Pitch
of the Spring Arm
constantly between values of -90
or above, and 90
or below, like so:
However, in most cases, if the player aggressively moves the mouse, they will be able to still invert it, which is why you want to set it to something like
75
, so that there is a lot of dead zone where the player can’t push past. Hopefully there will be an option to disable Spring Arm
inversion soon.