Camera Rotation Not Captured in Take Recorder

While exploring my project, I discovered that the camera manager is responsible for the rotation, and the camera rendering follows this rotation while staying physically still.

I found a helpful explanation in this video, which clarified that it’s the camera manager rotating, not the camera itself. To further understand this, I recorded the manager’s rotation keyframes.

Here’s a screenshot showing the keyframes of the rotation:

My issue now is… how do I apply the camera manager’s rotation directly to the camera?

Thanks!

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