Hi Vinaxus
How did you manage to add off axis projection into a scene capture component 2D ? did you modify the UE4 source code into FScene::UpdateSceneCaptureContents ?
Thank you
Hi Vinaxus
How did you manage to add off axis projection into a scene capture component 2D ? did you modify the UE4 source code into FScene::UpdateSceneCaptureContents ?
Thank you