Camera not on player head

What you can do at this point to debug the camera in-game is:

  • Add a tick method to print the following info:
  1. CameraComponent is valid.
  2. Camera view itself is correct.
  3. CameraComponent absolute location is correct and it (and its spring arm) move correctly, relative to the character.
  4. Spring arm length is correct.

Movement should definitely be movable on a character. That you can not move your character would be another problem if this happens in movable mobility mode.

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