I think its part of a different issue
Whenever I put my Capsule component to static, the camera is back where its supposed to be but I get this error:
“Mobility of /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default:PersistentLevel.BP_Player_5 : CollisionCylinder has to be ‘Movable’ if you’d like to move.”
But I can’t move my character, but I can see my character move when I set is too “Movable” but then the camera isn’t on player head nor moving with the players movement.