Camera moves smoothly to get Actor in the middle of Screen?

It is fears of Fathom series’s Camera logic.
I’m wondering how Can Player’s view smoothly moving
when Clicking the NPC or Object in the Screen.

It just moves to the position which NPC or Object are exactly middle on the Screen.
I already have NPC who has a Dialogue Component in it.
But I want to move Player’s Camera like that right after Interacting.

Could you guys have any idea of it? :thinking:

  • disable Pawn Control Rotation
  • Find Look at Rotation from the camera towards the target
  • play a Timeline to Lerp between those rotators
  • when playing backwards, have the TL’s Finished pin restore Pawn Control Rotation