Hi, thanks for your reply. Unfortunately the “Set Focus To Game Viewport” node does not seem to affect anything. I tried placing this node between or after the nodes that hide the inventory and which should give the controls back, but nothing changes.
Also the mouse cursor dissapears sometimes when I close the inventory, but I still need to click the viewport.
Is there a certain way I need to place this node or could there be anything from UMG conflicting with it?
@Nsomnia,
Ooh, that tutorial looks quite good actually. Better than the one I’m currently following because in here everything is actually explained rather than just “do this, then do that, and click on this, enter that and fill in this and click compile” without telling why or what we’ve actually been doing. I think I’ll check this tutorial out instead. Thanks!