Camera Help

Hello, I am very new to using the engine and need help setting up a camera for my game. The game will use classic MMORPG style controls in which the player holds the left mouse button and the camera free looks around the pawn not affecting the pawn rotation, and when they hold the right mouse button and the camera and pawn rotate together. When no buttons are held the mouse moves the mouse cursor. I have all that set up and working however when I move the camera around in free look and then switch to the right click it snaps to the controllers rotation(im ok with this) but when I left click again it snaps back to the cameras last free looking position instead of just rotating from its current location. Any help getting it working would be appreciated. Sorry as I am sure this is probably really easy to do. I have included my current camera setup

Hey @bushido1590! Welcome to the forums!

Check out this tutorial from youtube (we don’t have an official tutorial for this SPECIFICALLY) It seems to be exactly what you’re looking for! :slight_smile:

Disclaimer: This link is not affiliated with Epic Games, Unreal Engine, or their partners.

Took me a few to figure out but I updated some of it to use the new enhanced input system