What I would do then is:
- Remove the link between the Released on the TestKey InputAction node and the Reverse on the SetCamera node
- Copy what I encircled on green and paste it below your bp
- Join the Released on the TestKey InputAction node with the Play of the copy of the SetCamera node
- Adjust the Lerps for the Rotator and Vector with the camera without map opened values. (I’d recommend saving it as two transforms, one for the transform without the map opened and another with the map opened)