Camera clipping through portal plane

The clip plane is set to 1.0 (identical to the tutorial’s) currently and even setting it to 0.1 doesn’t seem to alleviate the issue by much. I also don’t understand why it would appear smooth in the tutorial but not in-game, in this case.

Likewise for the solution @CrazyMage suggested slowing down even to 300 walk speed doesn’t seem to help too much.
I may try playing with teleporting the player earlier like they suggested, though I’m not marking it as a solution just yet in case anyone else has additional feedback.