Camera bug on AI

I’m starting to feel like this answer hub is like your local car garage. car always seems to fix itself just from sole act of driving onto premises so you can look stupid.

issue is caused by a feature that we added a while back where if spring arm is less than a certain distance, it hides mesh. We’re doing this so that you can zoom camera into first person and also to avoid crazy camera movement when you back up against a wall. So basically I should be able to remove collision on camera or stop that bit of code when controller is AI and it will be fixed.

Sorry guys, I keep doing this…posting and then solving it like 2 seconds after. I swear I actually DO spend a ton of time trying all I can to figure out these issues before I bother anybody with them. Here let me try one thing really quick…Hey guys I have a problem, my game won’t build itself magically…wait for it…darn.