Thanks a bunch pretty sure u gave me an idea thats gonna work with spawning the next item as a child, then activating its function, spawning the next item as a child to do the same
in case ur curious, im trying to make a āprogramableā projectile sort of, where u pick up items doing things to the projectile midflight after a time/distance⦠pretty much any imaginable effect u could put on a projectile in any imagineable way for example if u like many explosions, u could put this on ur glock and just ā25 bombs appearedā
the lines being bullets and where they fly, circles being the bombs