Here’s an example on how to cast to it directly: https://answers.unrealengine.com/questions/24355/how-to-reference-animation-blue-print.html
you do it off the skeletalmesh->GetAnimInstance
Here’s an example on how to cast to it directly: https://answers.unrealengine.com/questions/24355/how-to-reference-animation-blue-print.html
you do it off the skeletalmesh->GetAnimInstance