C:\Users\\AppData\Local\UnrealEngine\Common\DerivedDataCache\4\8 "Filling Up my C Drive!"

Quick Update for anyone that moves the path to the Derived Shader Cache, it has to compile everything.

When i launced the Editor after the change, it said "58 Plus Thousand Shaders to compile.

I see that my Level is missing all kinds of things, it’s filling back slowly as the compile proceeds…

No casue for Alarm, just be prepared for that…

Regards,
.