C++ Transition Guide for 4.22

This seems to only come up for VS2019 Intellisense:


Error (active)    E0434    a reference of type "FMeshDrawSingleShaderBindings &" (not const-qualified) cannot be initialized with a value of type "FMeshDrawSingleShaderBindings"    UE4    C:\Program Files\Epic Games\UE_4.22\Engine\Source\Runtime\RenderCore\Public\VertexFactory.h    634