Yes, I read about UFUNCTION(BlueprintSetter) but I would like to avoid C++ as much as I can, especially for something as basic as a Property. My iteration speed compared to Blueprints is just horrible.
I am looking for a Blueprint Only solution.
Yes, I read about UFUNCTION(BlueprintSetter) but I would like to avoid C++ as much as I can, especially for something as basic as a Property. My iteration speed compared to Blueprints is just horrible.
I am looking for a Blueprint Only solution.