Yep, it’s not ignoring or not listening to people
We got a request on adding C#, Rust or even JavaScript here almost every few weeks. It’s already well discussed. You can’t just drop .NET and make it work well with the rest of the engine…
Like this thread https://forums.unrealengine.com/unre…ming-languages
It’s extremely easy to suggest adding all possible scripting languages to the engine in 2 sentences. Actually adding C# to the engine properly would take years. Unity projects are based on C# and Unity spent years on actually making in performant, currently rewriting entire gameplay part to ECS/DOTS - which won’t be completed soon
Obviously, it’s a discussion forum, so we’re discussing it. It’s just weird to expect people to be excited about the new threads and applaud the OP like they discover something new and provide ideas that Epic didn’t think about. Yes, somebody else came and suggested JavaScript to the 3D engine… So what?
Discussing it here won’t influence Epic engineers anyway. Trust them, they do a lot of research and consider all the things that might be added or changed in the engine to improve development. They well know all pros and cons of adding already existing language, custom scripting language or text-based blueprints. Also, they probably got a reason to buy a team behind SkookumScript.
Most likely they work on (or at least research) some form of a scripting language to fill a gap between blueprints and Unreal C++