Hi @Fogotten
Welcome to the forums.
As you are new to Unreal Engine, I would recommend starting with Blueprints to get a solid grasp of the basics. Blueprints provide a visual scripting method that is more beginner-friendly and allows you to quickly prototype and develop your game. Once you are comfortable with Blueprints, you can branch out into C++, which can be more complex and has a steeper learning curve.
It’s important to note that even if you use C++, you’ll still need to work with Blueprints for certain parts of your project, so starting with Blueprints is always a good idea.
For structured learning, I highly recommend GameDevTV’s Udemy course. It’s an excellent resource to guide you through the process.
Lastly, there are numerous free tutorials available on YouTube. Be sure to explore those as well for a wide range of tips and techniques.
Here are some channels to check out:
Gorka Games
Ryan Laley
Unreal Sensei
Smart Poly
Happy learning!