@oasf- I honestly don’t think this is a good approach, it is accurate, very accurate, but it works just like I want it to: only on the specified meshes, giving me and my team as much control as possible. 's solution is by far more generic.
As for the FPS look, I will let you know once I get there, I plan on using only one mesh, meaning, 3P, and from there generate the first person view, for MP purposes.