On average it takes me a few days to 1 week to get familiar with something new in Unreal. Its now been over 1 month and I still haven’t even gotten a dedicated server working. I’ve gone through the routine so many times, I’m starting to memorize it. The problem isn’t as much Unreal as it is Visual Studio and C++. VS just keeps rejecting my server file stonewalling me from being able to build it.
Normally, when I encounter an issue in blueprints I can gradually filter out the solution by online research. VS on the other hand is like this foreign land. I don’t speak its language and I don’t want to. I just want to know the bare minimum to be able to pass over it to get to my destination. Besides, honestly its a waste of my time. I still need to create stats, inventory, resource system, interaction system, AI system, animal system, weather system, main menu, etc, etc. And, that’s just to make a base game.
I knew once they required me to start messing around with the file folders it was gonna suck. In all my years of game design and programming, designing multiplayer has been the worse! I hate it with a passion!