Well I tried it out and it seemed to remedy some things but when I went to generate the source file using the editor it breaks the whole project and throws errors inside a bunch of unreal internal classes. Any time I use the “Create New C++ Class” in the file drop down menu, it breaks the whole project, even if I don’t even touch the generated files. This engine is a real pain in the *** when I can’t even begin to code because their own stuff keeps halting me, very frustrating.