Can you share how you added your C++ code to be executed by the anim instance?
EvaluateSkeletalControl_AnyThread is part of the anim nodes but how did you get it into the anim instance in C++?
Thanks!
Can you share how you added your C++ code to be executed by the anim instance?
EvaluateSkeletalControl_AnyThread is part of the anim nodes but how did you get it into the anim instance in C++?
Thanks!