C++ 4.16 Transition Guide

Editor Module is no longer building correctly in 4.16

Thanks , my Editor Module is starting to build again! However when i add it to my .uproject, i get compile errors in my MyPrioject.h, complaining about “unexpected token ‘struct’” (see screenshot below).

The affected header files build fine when i remove my Editor Module from the .uproject.
If i remove the DECLARE_LOG_CATEGORY_EXTERN , the next error pops up in my first UENUM(BlueprintType), complaining about "unexpected token ‘enum class’.

It looks líke basic engine features / macros are not being linked in correctly. :confused: I’m lost here… any ideas?