I’ve noticed a serious memory leak in Crash Reporter after upgrading to 4.16. Within seconds it eats all my ram and freezes my PC entirely. Only restart helps.
Example event: Tried to get a custom component from a Character pointer which was null, reporter process pops up but there’s no crash window. In 5 secs everything dies.
Edit:
Cleaning and rebuilding neither the engine or my project worked. Had to clone the repo again a build again. It works now.