Hello! Thank you for this wonderfully flexible system! I’m doing my best to learn how to use it properly at the moment via your excellent documentation at PuzzleKit · Button Prototyping Kit
I am finding it a little advanced for my Blueprint skills right now though, so I wondered if you could advise me a little.
Using Button Prototype Kit, how would you recommend implementing the following:
- A simple dynamic light that listens to one or more buttons to enable / disable the light actor
- A modified animation behavior that scales an object rather than moving it or rotating it
- Correctly access the current state from within a child BP (eg, in order to add additional graph functions into one particular actor that is a child or grandchild of the prototype BP)
I think current my solutions are probably very poorly implemented (hacky) and don’t make proper use of the clever design on the prototype button.