Bullwhip won't attach when physics is on. How to turn off physics on just the handle?

In the whip skeletal mesh editor, select the root body and set the physics mode to Kinematic. There’s also a function called “SetAllBodiesBelowSimulatePhysics” just indicate the root bone and click new simulate and untick include self (or set the birst bone that simulates and include it) I would recomend the first option tho