Buildings/Houses?

Hi ,

I would absolutely recommend using an external program to model your assets in. There are known issues with BSP especially when using a lot of them in a scene that would probably lead to more headaches than not. If you’re having trouble with modeling you can always ask questions here and everyone will gladly help guide you. :slight_smile:

Something to consider though. And I do recommend the use of BSPs here would be that you could do a box brush BSP and get the general scale of your house > Convert that to a static mesh > export from UE4 to FBX > import into your modeling program for size reference.

This, in my opinion, is a good way to keep the scale there for your reference. It’ll give you a good starting point. :slight_smile:

If you have any questions let us know!