building for ios with unreal 5.3.2

Both can be done within XCode.

Creating the .ipa

  1. open your project in Xcode
  2. in Xcode select Product>Archive
  3. select your latest archive and then ‘Distribute App’
  4. as method for distribution select ‘debugging’ and distribute
  5. select export to create a folder with the created .ipa file

Deploy .ipa to device

  1. hit shift+cmd+2 in Xcode to open devices tab
  2. select your physical device
  3. drag and drop your .ipa to the list of installed apps
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