Build overlapping 3D widget panel(with depth like z axis) for HUD and animation

the texture is a default engine texture, you should already have similar white texturures however here it is.


You are changin texture settings to linear over there you dont have to use anything special

Just choose this is an engine white texture and you should have it already.


/Script/Engine.Texture2D’/Engine/EngineResources/WhiteSquareTexture.WhiteSquareTexture’

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