Found one of the answers: https://docs.unrealengine.com/latest/INT/Programming/UnrealBuildSystem/ModuleFiles/
build.cs is written in C# as I was expecting. But I still don’t get why I can’t use stuff that I was using in the Target.cs file.
Found one of the answers: https://docs.unrealengine.com/latest/INT/Programming/UnrealBuildSystem/ModuleFiles/
build.cs is written in C# as I was expecting. But I still don’t get why I can’t use stuff that I was using in the Target.cs file.