Build.bat fails exited with code 6

For me, the solution was to go to MyProjectEditor.Target.cs and change the line:

DefaultBuildSettings = BuildSettingsVersion.V2

to

DefaultBuildSettings = BuildSettingsVersion.V4

(The only difference is the changing of “V2” to “V4”.) My project compiled after this change.

EDIT: As of Unreal 5.4, you now have to set DefaultBuiltSettings to BuiltSettingsVersion.V5 or BuildSettingsVersion.Latest

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