Epic Developer Community Forums
[BUG]Why after scaling down bone collision is still there?
Development
World Creation
question
,
unreal-engine
,
hide
,
bone
,
Collision
Flash7
(Flash7)
March 8, 2019, 8:55pm
11
it is 4.21.2 and HideBoneByName still does not use PhysBodyOption.
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