[BUG] Possible renderer bug

Hi Arthur -

Thank you for your report. This is a known issue in 4.9, what you’re probably seeing is the dithered quantization to remove banding when we switched the temporal history buffer to 11:11:10 from FP16. It wasn’t intended to be noticeable. We are currently investigating a solution to this issue. For reference, this issue is UE-21858.

Eric Ketchum