[Bug] Multiplying child actor component's position?

Okay, it’s been ALMOST fixed. Now it actually works when I test my level straight away. But when I try and open it with “Open Level” node the bug appears again.
+It also happens when I use “Spawn actor from class” node.

Any further fixes upcoming?

I attach screenshot-the top is when I play the current level(works correctly), the bottom-when I open level with “Open Level” node.