[BUG?] Move Capsule Component To, X & Y switch

Hi Xanadron,

We have had several people create ledge pull up and full climbing systems without running into this issue; which makes me think this probably isn’t a bug.

Here is some more info on a couple of those systems I mentioned:

https://forums.unrealengine.com/showthread.php?2325-Edge-grabbing

https://forums.unrealengine.com/showthread.php?96222-Advanced-Climbing-System

However, if you believe this is a bug, could you provide some more info? A small test project that showcases the bug would be preferred,

Thanks,

TJ